Health Points

Health points or "HP" are a secondary form of Attribute Point that determine a character's Health pool, or how much damage they can take before they are killed. HP are derived from Constitution. HP are lost when a character is injured, with the severity of the injury determining how many HP are lost. Effects like bleeding or being poisoned will impose continuing HP losses until the bleeding stops or the poison is cured or metabolized. If a character's HP reaches zero, they will die.

HP regenerate with the passage of time, and very quickly: a character with average Constitution who is at death's door will regenerate to full HP in less than an hour if their wounds are treated and no further damage occurs. HP can also be restored by use of Class Skills or Special Skills.

It is implied in Mind Games that regeneration of HP may not be enough to replace lost limbs or damaged organs.